A light object represents a source of illumination for three-dimensional graphic objects. Lights may be either ambient, positional, directional, or spotlights. A maximum of 8 lights per view are allowed. Lights are not required for objects displayed in two dimensions.
An IDLgrLight object is an atomic graphic object; it is one of the basic drawable elements of the IDL Object Graphics system, and it is not a container for other objects.
See IDLgrLight::Init.
Objects of this class have the following properties. See IDLgrLight Properties for details on individual properties.
In addition, objects of this class inherit the properties of all superclasses of this class.
This class has the following methods:
In addition, this class inherits the methods of its superclasses (if any).
Introduced: 5.0